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		<id>http://w.thebigwave.net/index.php?action=history&amp;feed=atom&amp;title=Change_6258</id>
		<title>Change 6258 - Revision history</title>
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		<updated>2026-04-15T14:02:51Z</updated>
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		<id>http://w.thebigwave.net/wiki/index.php?title=Change_6258&amp;diff=15133&amp;oldid=prev</id>
		<title>Krule: Created page with &quot;```Originally Posted : Fri May 13 03:27:23 2022 &lt;br&gt;Posted by : Orion &lt;br&gt;Title : Resistance &lt;br&gt;----------------------------------------&lt;br&gt;This is a pretty broad change and...&quot;</title>
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				<updated>2022-05-13T03:27:25Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;```Originally Posted : Fri May 13 03:27:23 2022 &amp;lt;br&amp;gt;Posted by : Orion &amp;lt;br&amp;gt;Title : Resistance &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;This is a pretty broad change and...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;```Originally Posted : Fri May 13 03:27:23 2022 &amp;lt;br&amp;gt;Posted by : Orion &amp;lt;br&amp;gt;Title : Resistance &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;This is a pretty broad change and one I will trial to see how we feel about &amp;lt;br&amp;gt;it.  Basically I have changed all skill resistances to be based on a &amp;lt;br&amp;gt;percentage rather than a fixed value.  So for example:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Current:&amp;lt;br&amp;gt;Cast Blast:  250 skill level&amp;lt;br&amp;gt;Monster Resistance: 200&amp;lt;br&amp;gt;Damage = 250 - (random 0 - 100) - Resistance / 2&amp;lt;br&amp;gt;Damage = 50 - 150&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;New&amp;lt;br&amp;gt;Cast Blast: 250 skill level&amp;lt;br&amp;gt;Monster Resistance: 200&amp;lt;br&amp;gt;Damage = 250 - (random 0 - 100) * (250 / (250 + Resistance))&amp;lt;br&amp;gt;Damage = 83 - 138&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;So this reduces randomness slightly.  This smoothing will become ore &amp;lt;br&amp;gt;noticable if you attack something much larger than yourself:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cast Blast:  200 skill level&amp;lt;br&amp;gt;Monster Resistance: 400&amp;lt;br&amp;gt;Damage = 200 - (random 0 - 100) - Resistance / 2&amp;lt;br&amp;gt;Damage = -100 - 0 (always fail)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;New&amp;lt;br&amp;gt;Cast Blast: 200 skill level&amp;lt;br&amp;gt;Monster Resistance: 400&amp;lt;br&amp;gt;Damage = 200 - (random 0 - 100) * (200 / (200 + Resistance))&amp;lt;br&amp;gt;Damage = 33 - 66 (not great - but at least its something)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Some skills are _meant_ to fail (like charm) - so if you find yourself &amp;lt;br&amp;gt;able to charm lvl 50 mobs, please bug it to me.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Feedback welcome!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;~Orion&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

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