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		<id>http://w.thebigwave.net/index.php?action=history&amp;feed=atom&amp;title=Change_6155</id>
		<title>Change 6155 - Revision history</title>
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		<updated>2026-04-15T20:36:31Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://w.thebigwave.net/wiki/index.php?title=Change_6155&amp;diff=15038&amp;oldid=prev</id>
		<title>Krule: Created page with &quot;```Originally Posted : Sat Dec 25 13:42:26 2021 &lt;br&gt;Posted by : Raine &lt;br&gt;Title : Re: Intermediate pricing changes &lt;br&gt;----------------------------------------&lt;br&gt;On Fri Dec 2...&quot;</title>
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				<updated>2021-12-25T13:42:29Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;```Originally Posted : Sat Dec 25 13:42:26 2021 &amp;lt;br&amp;gt;Posted by : Raine &amp;lt;br&amp;gt;Title : Re: Intermediate pricing changes &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Fri Dec 2...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;```Originally Posted : Sat Dec 25 13:42:26 2021 &amp;lt;br&amp;gt;Posted by : Raine &amp;lt;br&amp;gt;Title : Re: Intermediate pricing changes &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;On Fri Dec 24 15:12:00 2021, Raine wrote:&amp;lt;br&amp;gt;&amp;gt; Since I haven't had as much time as I would've liked to complete the &amp;lt;br&amp;gt;series &amp;lt;br&amp;gt;&amp;gt; of changes due to real life emergency issues I'm going to make this &amp;lt;br&amp;gt;small &amp;lt;br&amp;gt;&amp;gt; post with a foll write-up later.&amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;&amp;gt; Shop heals, pub heals, and orbs have been rescaled in price upward to &amp;lt;br&amp;gt;&amp;gt; account for everyone having rest. Rest is currently scaled to heal about &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;gt; 1,100 HP/SP (infinitely ramping) in ~30 rounds which is approximately a &amp;lt;br&amp;gt;&amp;gt; minute. This healing is absolutely free aside from the time. &amp;lt;r&amp;gt;&amp;gt; &amp;lt;br&amp;gt;&amp;gt; Given the increase in cost of heals, and the fact that it's timed thus &amp;lt;br&amp;gt;&amp;gt; making QHing only partially viable the cost of the gauntlet has been &amp;lt;br&amp;gt;&amp;gt; reduced significantly.&amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;Ramp up time of rest lowered slightly, and much more consistent.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

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