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		<id>http://w.thebigwave.net/index.php?action=history&amp;feed=atom&amp;title=Change_6118</id>
		<title>Change 6118 - Revision history</title>
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		<updated>2026-04-15T12:22:41Z</updated>
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		<id>http://w.thebigwave.net/wiki/index.php?title=Change_6118&amp;diff=15002&amp;oldid=prev</id>
		<title>Krule: Created page with &quot;```Originally Posted : Mon Nov 22 10:36:07 2021 &lt;br&gt;Posted by : Ghyath &lt;br&gt;Title : NPC AI &lt;br&gt;----------------------------------------&lt;br&gt;Thanks to Nether there is now possibl...&quot;</title>
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				<updated>2021-11-22T10:36:08Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;```Originally Posted : Mon Nov 22 10:36:07 2021 &amp;lt;br&amp;gt;Posted by : Ghyath &amp;lt;br&amp;gt;Title : NPC AI &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Thanks to Nether there is now possibl...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;```Originally Posted : Mon Nov 22 10:36:07 2021 &amp;lt;br&amp;gt;Posted by : Ghyath &amp;lt;br&amp;gt;Title : NPC AI &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Thanks to Nether there is now possible to set various &amp;quot;degrees of &amp;lt;br&amp;gt;intelligence&amp;quot; of NPCs. It is all in a pilot testing, but for now throads &amp;lt;br&amp;gt;and black soldiers in Diamond were given additional AI options. To give &amp;lt;br&amp;gt;you an idea - at the highest degree NPCs should use their abilities to &amp;lt;br&amp;gt;their full potential, actively try to kill the player or at least make the &amp;lt;br&amp;gt;fight as close as possible such as following the player, using summon &amp;lt;br&amp;gt;spells, shield bash when player starts casting etc.&amp;lt;br&amp;gt;Meanwhile I fixed hero preserver, druid and alike AI so they now summon &amp;lt;br&amp;gt;grizlies instead of regular bears.&amp;lt;br&amp;gt; ```&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

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