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		<title>Change 6080 - Revision history</title>
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		<updated>2026-04-15T10:55:18Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://w.thebigwave.net/wiki/index.php?title=Change_6080&amp;diff=14965&amp;oldid=prev</id>
		<title>Krule: Created page with &quot;```Originally Posted : Sun Sep 26 19:55:00 2021 &lt;br&gt;Posted by : Burlok &lt;br&gt;Title : Beware of Constrictors &lt;br&gt;----------------------------------------&lt;br&gt;Hello, back in the ol...&quot;</title>
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				<updated>2021-09-26T19:55:03Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;```Originally Posted : Sun Sep 26 19:55:00 2021 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Beware of Constrictors &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Hello, back in the ol...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;```Originally Posted : Sun Sep 26 19:55:00 2021 &amp;lt;br&amp;gt;Posted by : Burlok &amp;lt;br&amp;gt;Title : Beware of Constrictors &amp;lt;br&amp;gt;----------------------------------------&amp;lt;br&amp;gt;Hello, back in the olden days constrict was supposed to be a method for &amp;lt;br&amp;gt;dealing with creatures you could not swallow. However -- pretty much &amp;lt;br&amp;gt;universally the feedback Ive gotten is that constrict is not even worth &amp;lt;br&amp;gt;thinking about.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;I looked at the skill and did some testing and *folks were right* it &amp;lt;br&amp;gt;almost never lasted more than 2 or 3 rounds vs equal level NPCs. Also when &amp;lt;br&amp;gt;you are constricting you dont get combat rounds (but your foe does). &amp;lt;br&amp;gt;Supposedly constrict was supposed to stop casting but because of the skill &amp;lt;br&amp;gt;values it wuld do this maybe 5%-10% of the time and when you’ve only &amp;lt;br&amp;gt;got someone tied up for 2 or 3 rounds ... well, so much for that strategy.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Okay, so ahead of more worm stuff I made some changes so that it can be &amp;lt;br&amp;gt;used on things too big to swallow.:&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;1. Constrict should now on-average last considerably longer.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; 2. Constrict should now do moderate damage each round (as opposed to &amp;lt;br&amp;gt;almost none).&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; 3. I know a lot of people get concerned about REALISM but were going to &amp;lt;br&amp;gt;go against nature here -- on Tsunami the longer you are constricted the &amp;lt;br&amp;gt;greater the chance you’ll break free and on-average the less damage &amp;lt;br&amp;gt;you’ll do due to your foe’s resistance.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;4. While constricted your attacking decreases more than previously.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;5. While constricted your ability to use skills and spells is much harder &amp;lt;br&amp;gt;than before.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is subject to further tuning but a word of warning: Watch out for &amp;lt;br&amp;gt;those Klydiss remhorazes.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt; ``&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

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