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		<id>http://w.thebigwave.net/index.php?action=history&amp;feed=atom&amp;title=Change_5392</id>
		<title>Change 5392 - Revision history</title>
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		<updated>2026-04-15T09:08:29Z</updated>
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		<id>http://w.thebigwave.net/wiki/index.php?title=Change_5392&amp;diff=14305&amp;oldid=prev</id>
		<title>Krule: Created page with &quot;Originally Posted : Mon Jun 10 20:55:12 2013&lt;br&gt;Posted by : Shadeflame&lt;br&gt;Title : Re: new content&lt;br&gt;&lt;br&gt;On Sun Jun 09 15:49:51 2013, Shadeflame wrote:&lt;br&gt;&gt; There's been a few...&quot;</title>
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				<updated>2020-01-25T19:53:46Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Originally Posted : Mon Jun 10 20:55:12 2013&amp;lt;br&amp;gt;Posted by : Shadeflame&amp;lt;br&amp;gt;Title : Re: new content&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On Sun Jun 09 15:49:51 2013, Shadeflame wrote:&amp;lt;br&amp;gt;&amp;gt; There&amp;#039;s been a few...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Originally Posted : Mon Jun 10 20:55:12 2013&amp;lt;br&amp;gt;Posted by : Shadeflame&amp;lt;br&amp;gt;Title : Re: new content&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On Sun Jun 09 15:49:51 2013, Shadeflame wrote:&amp;lt;br&amp;gt;&amp;gt; There's been a few reports recently that players find the game&amp;lt;br&amp;gt;&amp;gt; a little easy, what with their bloated, overinflated levels!&amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;&amp;gt; Well, here's a little challenge for you.  The waiting pits for&amp;lt;br&amp;gt;&amp;gt; the gauntlet (two down from the center of town) have been opened&amp;lt;br&amp;gt;&amp;gt; to allow easier ingress to the gauntlet for the hopefuls.&amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;&amp;gt; This means you can now explore the pits.&amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;&amp;gt; Some of you may think this is an easy way to avoid paying for&amp;lt;br&amp;gt;&amp;gt; the gauntlet.  Let me know what you think after you've had a&amp;lt;br&amp;gt;&amp;gt; little explore ;)&amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;&amp;gt; Lest e forget the point, here's the challenge:&amp;lt;br&amp;gt;&amp;gt; If any team (you won't be doing this solo) can make their way&amp;lt;br&amp;gt;&amp;gt; to the absolute end of the maze and clear even one room there,&amp;lt;br&amp;gt;&amp;gt; I will code every one of them a special, permanent reward.&amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;&amp;gt; Good luck.&amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;&amp;gt; On another note, I'm considering whether it's worthwhile coding&amp;lt;br&amp;gt;&amp;gt; up some kind of 'tower defense' (for want of a better term) type&amp;lt;br&amp;gt;&amp;gt; gauntlet which has ever-expanding waves of aggressive enemies that&amp;lt;br&amp;gt;&amp;gt; chase you around and try to have their way with you.  Big risks,&amp;lt;br&amp;gt;&amp;gt; big rewards kinda thing.  If there's interest among the mewly-&amp;lt;br&amp;gt;&amp;gt; mouthed people here, and you think you can manage to take a bit&amp;lt;br&amp;gt;&amp;gt; of cement and give it a go, I'll 'ave a crack at it.&amp;lt;br&amp;gt;&amp;gt; &amp;lt;br&amp;gt;This probably goes without saying, but the challenge doesn't&amp;lt;br&amp;gt;apply to prestige characters.  Being prestige is its own reward.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

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