<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://w.thebigwave.net/index.php?action=history&amp;feed=atom&amp;title=Change_5161</id>
		<title>Change 5161 - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://w.thebigwave.net/index.php?action=history&amp;feed=atom&amp;title=Change_5161"/>
		<link rel="alternate" type="text/html" href="http://w.thebigwave.net/wiki/index.php?title=Change_5161&amp;action=history"/>
		<updated>2026-04-15T09:08:25Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.29.2</generator>

	<entry>
		<id>http://w.thebigwave.net/wiki/index.php?title=Change_5161&amp;diff=14114&amp;oldid=prev</id>
		<title>Krule: Created page with &quot;Originally Posted : Mon Nov 12 23:22:53 2012&lt;br&gt;Posted by : Misery&lt;br&gt;Title : misc. changes&lt;br&gt;&lt;br&gt;To avoid sending anyone's conspiracy detectors whirling, I have been &lt;br&gt;sta...&quot;</title>
		<link rel="alternate" type="text/html" href="http://w.thebigwave.net/wiki/index.php?title=Change_5161&amp;diff=14114&amp;oldid=prev"/>
				<updated>2020-01-25T19:47:00Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Originally Posted : Mon Nov 12 23:22:53 2012&amp;lt;br&amp;gt;Posted by : Misery&amp;lt;br&amp;gt;Title : misc. changes&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;To avoid sending anyone&amp;#039;s conspiracy detectors whirling, I have been &amp;lt;br&amp;gt;sta...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Originally Posted : Mon Nov 12 23:22:53 2012&amp;lt;br&amp;gt;Posted by : Misery&amp;lt;br&amp;gt;Title : misc. changes&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;To avoid sending anyone's conspiracy detectors whirling, I have been &amp;lt;br&amp;gt;standardizing how some common tasks on equipment are handled (think weapon &amp;lt;br&amp;gt;hit bonuses, skill boosts, stat boosts and resistance boosts), and now &amp;lt;br&amp;gt;that the code is in place I am converting many existing items. It's &amp;lt;br&amp;gt;possible this will result in some small behavioral differences, but for &amp;lt;br&amp;gt;the most part things should continue as-is.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This involves editing something on the order of hundreds of items, and as &amp;lt;br&amp;gt;such I will most likely ignore any questions about whether I've changed a &amp;lt;br&amp;gt;given item unless accompanied by a statemet about how it behaved &amp;lt;br&amp;gt;previously and how it is currently behaving. I want you to feel free to &amp;lt;br&amp;gt;come to me if an item is misbehaving, but I also want to be clear that &amp;lt;br&amp;gt;this is already a very time-intensive process and I won't be particularly &amp;lt;br&amp;gt;pleased with anyone trying to get me to waste time chasing vague &amp;lt;br&amp;gt;suspicions that a weapon is ever so slightly different than it used to be.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;These are not the *primary* reasons for this post, however. The primary &amp;lt;br&amp;gt;reason is that using the proper channels to handle many forms of bonus &amp;lt;br&amp;gt;will result (in some cases immediately, and in other cases down the road) &amp;lt;br&amp;gt;in some equipment having more ego than it has had in the past. This is due &amp;lt;br&amp;gt;to the bonuses being properly registered and accounted for. In the &amp;lt;br&amp;gt;long-term I consider ego (but not the removal thereof) and level-based EQ &amp;lt;br&amp;gt;restrictions to be open to debate at the system level, but it's going to &amp;lt;br&amp;gt;be impractical at the moment to consider the validity of each ite's ego.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Apologies for the long post,&amp;lt;br&amp;gt;Misery&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

	</feed>