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		<id>http://w.thebigwave.net/index.php?action=history&amp;feed=atom&amp;title=Change_4562</id>
		<title>Change 4562 - Revision history</title>
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		<updated>2026-04-15T14:02:51Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://w.thebigwave.net/wiki/index.php?title=Change_4562&amp;diff=13617&amp;oldid=prev</id>
		<title>Krule: Created page with &quot;Originally Posted : Sat Oct 02 19:50:42 2010&lt;br&gt;Posted by : Morganti&lt;br&gt;Title : Skill: Charge&lt;br&gt;&lt;br&gt;I've rewritten charge.&lt;br&gt;&lt;br&gt;The syntax for using charge has changed.  Th...&quot;</title>
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				<updated>2020-01-25T19:30:04Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Originally Posted : Sat Oct 02 19:50:42 2010&amp;lt;br&amp;gt;Posted by : Morganti&amp;lt;br&amp;gt;Title : Skill: Charge&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I&amp;#039;ve rewritten charge.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The syntax for using charge has changed.  Th...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Originally Posted : Sat Oct 02 19:50:42 2010&amp;lt;br&amp;gt;Posted by : Morganti&amp;lt;br&amp;gt;Title : Skill: Charge&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I've rewritten charge.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The syntax for using charge has changed.  There is no longer an&amp;lt;br&amp;gt;argument to specify how many rooms to charge.  It will always&amp;lt;br&amp;gt;charge the maximum number of rooms (10 currently) unless you run &amp;lt;br&amp;gt;into a 'wall' or your target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There is now always a cost for using charge to move (1 sp/room).&amp;lt;br&amp;gt;This cost will not scale with level.  However the 20 sp cost to&amp;lt;br&amp;gt;attack a target will scale like other skills.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The only weapon requirement for charge is that it be a spear or&amp;lt;br&amp;gt;polearm.  Charge will also now use the damage type of the weapon &amp;lt;br&amp;gt;you are wielding.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Charg will reach its peak damage at 7 rooms now instead of 5.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Charge now debuffs the target's combat briefly instead of &amp;lt;br&amp;gt;buffing the charger's combat.  The post-charge movement limit&amp;lt;br&amp;gt;is still in place for both the charger and target.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There are some new top end messages for Unicorn and Knight.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;See the help file for more information.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;M.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;P.S. Any bugs(especially npc issues), please bug/mudmail to my &amp;lt;br&amp;gt;	attention.&amp;lt;br&amp;gt;P.P.S. Power levels for damage/debuff/intimidate may change at &amp;lt;br&amp;gt;	any time without warning.  I'm not planning on making &amp;lt;br&amp;gt;	a post for every little tweak. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

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