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		<title>Change 4344 - Revision history</title>
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		<updated>2026-04-15T09:25:48Z</updated>
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		<id>http://w.thebigwave.net/wiki/index.php?title=Change_4344&amp;diff=13434&amp;oldid=prev</id>
		<title>Krule: Created page with &quot;Originally Posted : Sun May 02 21:13:39 2010&lt;br&gt;Posted by : Traveller&lt;br&gt;Title : Possess&lt;br&gt;&lt;br&gt;It probably hasn't escaped the attention of many of you that demons in &lt;br&gt;poss...&quot;</title>
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				<updated>2020-01-25T19:23:46Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Originally Posted : Sun May 02 21:13:39 2010&amp;lt;br&amp;gt;Posted by : Traveller&amp;lt;br&amp;gt;Title : Possess&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It probably hasn&amp;#039;t escaped the attention of many of you that demons in &amp;lt;br&amp;gt;poss...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Originally Posted : Sun May 02 21:13:39 2010&amp;lt;br&amp;gt;Posted by : Traveller&amp;lt;br&amp;gt;Title : Possess&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It probably hasn't escaped the attention of many of you that demons in &amp;lt;br&amp;gt;possess&amp;lt;br&amp;gt;have a tool that allowed them at hero to gain an unfair advantage over&amp;lt;br&amp;gt;other heroes, due to the fact that npc stats do not cap.  Where a +10&amp;lt;br&amp;gt;might have 280 full skill in something, a +10 possessed npc could have&amp;lt;br&amp;gt;350 or more.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Effectively, for every hero level higher that a demon possessed, it gained&amp;lt;br&amp;gt;2 or more hero levels of utility.  Possess, previously something that&amp;lt;br&amp;gt;allowed a demon to play other classes to gain levels in order to be&amp;lt;br&amp;gt;a more effective _demon_, has become an end in itself.  People don't&amp;lt;br&amp;gt;play t be demons; they play to be super-pcs of any possessable class&amp;lt;br&amp;gt;available.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;No longer. Any npc possessed will cap out at a maximum of 400 stats total,&amp;lt;br&amp;gt;the same as a pc.  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Effectively, you can still gain levels by xping as a _pc of the same level&amp;lt;br&amp;gt;as the npc you possess_.  You don't gain an unfair advantage over your&amp;lt;br&amp;gt;fellow tsunami-ites, but you're at no disadvantage either.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;By the way, I applaud and praise those demons who have been playing for&amp;lt;br&amp;gt;not forcing this issue far earlier by using grossly inflated npc stats&amp;lt;br&amp;gt;to pk with.  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This is not the end of changes to demons; if the base class itself turns&amp;lt;br&amp;gt;out to be less than par once people actually return to playing it, then&amp;lt;br&amp;gt;I'm very willing to review it for balance and changes.  I will also&amp;lt;br&amp;gt;be looking at sp cost, level range for possess, etc later in the week.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

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