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		<id>http://w.thebigwave.net/index.php?action=history&amp;feed=atom&amp;title=Change_3204</id>
		<title>Change 3204 - Revision history</title>
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		<updated>2026-04-15T19:39:00Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://w.thebigwave.net/wiki/index.php?title=Change_3204&amp;diff=12465&amp;oldid=prev</id>
		<title>Krule: Created page with &quot;Originally Posted : Sat Oct 27 20:58:01 2007&lt;br&gt;Posted by : Darkarn&lt;br&gt;Title : monkey part deux&lt;br&gt;&lt;br&gt;For those ptesting and general knowledge for the rest:&lt;br&gt;Monk tactics a...&quot;</title>
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				<updated>2020-01-25T18:50:13Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Originally Posted : Sat Oct 27 20:58:01 2007&amp;lt;br&amp;gt;Posted by : Darkarn&amp;lt;br&amp;gt;Title : monkey part deux&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;For those ptesting and general knowledge for the rest:&amp;lt;br&amp;gt;Monk tactics a...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Originally Posted : Sat Oct 27 20:58:01 2007&amp;lt;br&amp;gt;Posted by : Darkarn&amp;lt;br&amp;gt;Title : monkey part deux&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;For those ptesting and general knowledge for the rest:&amp;lt;br&amp;gt;Monk tactics are now broken into offesnive and defensive.&amp;lt;br&amp;gt;Offensive tactics are set using stances and kata as in the past.&amp;lt;br&amp;gt;Defensive tactics are set using flowing wind (dodge), or iron&amp;lt;br&amp;gt;limbs (block).  Both have been made abilities and chance and effect&amp;lt;br&amp;gt;is based off training.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Training now takes into account level of target.  If target is more then 5&amp;lt;br&amp;gt;levels less then you then you get 0 training points, if they are 5 to one&amp;lt;br&amp;gt;level lower you get 1 point.  If they are the same to 3 levels higer you&amp;lt;br&amp;gt;get 2 points.  If they are higher thn that you get 3 for a max of 3 &amp;lt;br&amp;gt;points.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fish are no longer scared when someone enters the room.  It was used&amp;lt;br&amp;gt;as a way to grief so I removed it.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Lastly: Overall chance to hit increased.  The hit bonus goes like this:&amp;lt;br&amp;gt;Punch has a bonus of X*3, kick X*6, and&amp;lt;br&amp;gt;throw X*9.  So more punches but more misses.  Etc.  To offset this the&amp;lt;br&amp;gt;weapondam and wc have been lowered.  This may need tweaking but results in&amp;lt;br&amp;gt;a much easier to balance and more consistant formula.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

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