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		<id>http://w.thebigwave.net/index.php?action=history&amp;feed=atom&amp;title=Change_1672</id>
		<title>Change 1672 - Revision history</title>
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		<updated>2026-04-15T12:21:20Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://w.thebigwave.net/wiki/index.php?title=Change_1672&amp;diff=11878&amp;oldid=prev</id>
		<title>Krule: Created page with &quot;Originally Posted : Sat Nov 09 20:09:55 2002&lt;br&gt;Posted by : Fingolfin&lt;br&gt;Title : CHANGES&lt;br&gt;&lt;br&gt;OK, I've started working on wars some since its everyones&lt;br&gt;favorite passtime....&quot;</title>
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				<updated>2020-01-25T18:18:40Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Originally Posted : Sat Nov 09 20:09:55 2002&amp;lt;br&amp;gt;Posted by : Fingolfin&amp;lt;br&amp;gt;Title : CHANGES&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;OK, I&amp;#039;ve started working on wars some since its everyones&amp;lt;br&amp;gt;favorite passtime....&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Originally Posted : Sat Nov 09 20:09:55 2002&amp;lt;br&amp;gt;Posted by : Fingolfin&amp;lt;br&amp;gt;Title : CHANGES&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;OK, I've started working on wars some since its everyones&amp;lt;br&amp;gt;favorite passtime.  Ive got plans for several changes and&amp;lt;br&amp;gt;additions, but some ground work has to be laid first.&amp;lt;br&amp;gt;Today, I've gotten 2 changes in place.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One:  The movement buffer and command buffer should&amp;lt;br&amp;gt;now be distinct from each other.  ie its 10 movement&amp;lt;br&amp;gt;maximum, but eating a berry, or buying a potion etc does&amp;lt;br&amp;gt;not count into that 10 movement buffer.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Two:  Killing a player in war now awards you points based&amp;lt;br&amp;gt;on the difficulty of killing that player.  This is based on the&amp;lt;br&amp;gt;average points per war of said player, hereinafter referd to &amp;lt;br&amp;gt;as APW of the party in the second part.  Currently, it works&amp;lt;br&amp;gt;such that killing a player with a substandard APW eg. party&amp;lt;br&amp;gt;in the second part hereinafter refered to as dumbass, sucks;&amp;lt;br&amp;gt;is actually worth less than the std amount of points!&amp;lt;br&amp;gt;These calculations do NOT come into play for targets&amp;lt;br&amp;gt;considered outside your difficulty window, therefor the fat&amp;lt;br&amp;gt;+7 unicorn doesnt gain extra points for killing the really good&amp;lt;br&amp;gt;level 12 war player.  But, the gang on +1's who brought down&amp;lt;br&amp;gt;the fat unicorn with the bloated APW would gain significant&amp;lt;br&amp;gt;point bonus over the std award.  This bonus can exceed in&amp;lt;br&amp;gt;some cases 50% of the std value, ie a 19+1 normally worth 20&amp;lt;br&amp;gt;points can in instances of high APW be worth 30-35 points.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;More to come...&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

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