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		<id>http://w.thebigwave.net/index.php?action=history&amp;feed=atom&amp;title=Change_1335</id>
		<title>Change 1335 - Revision history</title>
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		<updated>2026-04-15T09:16:02Z</updated>
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		<id>http://w.thebigwave.net/wiki/index.php?title=Change_1335&amp;diff=11582&amp;oldid=prev</id>
		<title>Krule: Created page with &quot;Originally Posted : Tue Jun 04 17:56:42 2002&lt;br&gt;Posted by : Charon&lt;br&gt;Title : Non-humanoid change (Major)&lt;br&gt;&lt;br&gt;Whelp guys, &lt;br&gt;&lt;br&gt;Your friendly neighborhood admins have com...&quot;</title>
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				<updated>2020-01-25T03:59:12Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Originally Posted : Tue Jun 04 17:56:42 2002&amp;lt;br&amp;gt;Posted by : Charon&amp;lt;br&amp;gt;Title : Non-humanoid change (Major)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Whelp guys, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your friendly neighborhood admins have com...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Originally Posted : Tue Jun 04 17:56:42 2002&amp;lt;br&amp;gt;Posted by : Charon&amp;lt;br&amp;gt;Title : Non-humanoid change (Major)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Whelp guys, &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your friendly neighborhood admins have come out with&amp;lt;br&amp;gt;another mud-shattering change.  Many have requested&amp;lt;br&amp;gt;portions, many have requested the status-quo, but the&amp;lt;br&amp;gt;fact of the matter we've discussed this and believe it&amp;lt;br&amp;gt;moves the game in a more fun and balanced direction.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This is a major change for all you non-humanoids out &amp;lt;br&amp;gt;there.  While We've tried to keep the upside and downside &amp;lt;br&amp;gt;of these changes balanced, many will feel strongly that &amp;lt;br&amp;gt;it is a huge increase or decrease.  Unfortunately for me, &amp;lt;br&amp;gt;the perception will probably be based upon whether you're &amp;lt;br&amp;gt;anon-humanoid or not, so let me get this out of the way:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you're a non-humanoid, this a reduction to non-humanoids.&amp;lt;br&amp;gt;If you're a humanoid, this an increase to non-humanoids.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This is the way politics on Tsunami works, so I'll just toss &amp;lt;br&amp;gt;out the changes, my justifications and let the whining &amp;lt;br&amp;gt;fall where it may:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Part A - Hoards&amp;lt;br&amp;gt;  - Anyone with a hoard may now withdraw up to 10% of the &amp;lt;br&amp;gt;    cash they have ever hoarded.&amp;lt;br&amp;gt;  - Once you withdraw that 10% you will not gain experience&amp;lt;br&amp;gt;    for additional hoards until you 'pay back' the &amp;lt;br&amp;gt;    amount you collected.  Essentially, think of it as a&amp;lt;br&amp;gt;    loan to yourself.&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Part B - Active quickhealing&amp;lt;br&amp;gt;  - The first round of healing will always heal 1 hp/sp.&amp;lt;br&amp;gt;  - The amount of healing in subsequent healing rounds&amp;lt;br&amp;gt;    will increase by 1 each time.  (ie: 2/2, 3/3, ...)&amp;lt;br&amp;gt;  - This increasing will continue until you reach a cap&amp;lt;br&amp;gt;    based upon your quickheal skill.&amp;lt;br&amp;gt;  - This cap is BIG.&amp;lt;br&amp;gt;  - Quickealing works the same in wars as on the mud.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Part C - Monster heals&amp;lt;br&amp;gt;  - non-humanoid heals now cost approximately 25% more.&amp;lt;br&amp;gt;  - Ouch.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Part D - There is no part E (yet).&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This is part of a major adjustment to both the balance&amp;lt;br&amp;gt;between non-humanoids/humanoids and an economic adjustment&amp;lt;br&amp;gt;to the mud.  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While some of the effects of this change are obvious,&amp;lt;br&amp;gt;some are more subtle and will probably take a while to&amp;lt;br&amp;gt;equalize out.  Some of the effects are probably unforseen&amp;lt;br&amp;gt;and will bring apocolyptic doom to the mud.  Sorry.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There are a couple more stages to this project that will&amp;lt;br&amp;gt;probably be more focussed towards humanoids, but the end&amp;lt;br&amp;gt;results we are looking for are as follows:&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A reduction in the differences between the ability of&amp;lt;br&amp;gt;humanoids and non-humanoids to:&amp;lt;br&amp;gt;  - PK&amp;lt;br&amp;gt;  - Gain cash&amp;lt;br&amp;gt;  - Use cash&amp;lt;br&amp;gt;  - Gain experience&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;An overall ability for players to raise characters without&amp;lt;br&amp;gt;spending their time money-running.&amp;lt;br&amp;gt;&amp;lt;b&amp;gt;An overall ability for players with lots of cash to&amp;lt;br&amp;gt;gain experience faster or have other outlets for that&amp;lt;br&amp;gt;cash.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Please realize that there will be further major adjustments&amp;lt;br&amp;gt;that should complement this change in persuit of these&amp;lt;br&amp;gt;goals and we will try to release them in groups that are&amp;lt;br&amp;gt;fairly balance-neutral so that no one gets particularly &amp;lt;br&amp;gt;screwed.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I would appreciate any input as to the specific affects &amp;lt;br&amp;gt;of this change (and others) and as always, please be on&amp;lt;br&amp;gt;the lookout for bugs (both benign and malign) and report&amp;lt;br&amp;gt;them immediately.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Good luck and let the bitching commense! ;)&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Charon&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Category:Changes_Board]]&lt;/div&gt;</summary>
		<author><name>Krule</name></author>	</entry>

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